Snow Type

3D

Client: A large movie studio
Studio: Shine 
Role: design
Software: Houdini, Redshift, After Effects

This project involved doing some particle animations designed to create a snow falling into type effect. I designed a simple yet robust system to take illustrator files and create a direct-able fracturing system that was driven by particles and volumetric fluid effects. the flexible system allowed for type and fonts to be changed on the fly while keeping all the dependent systems intact.